Aetherpoint /
About
Andrew Johnson is a designer that likes creating new things. He’s drawn to the nexus of diverse disciplines and how they can create beautiful experiences that address human challenges in a responsible way. He is fascinated with ecological challenges inherent in urban planning, game design, creative tools, communities and education – seeking to evolve our interfaces to better adapt to our environments (Robotics / Mixed Reality) and needs (Complex Systems / AI + Human Factors / Perception) over time.
Previously a Design Prototyper at Meta Reality Labs (Input and Interaction), Andrew is currently exploring Embodied Interfaces and Human Robot Interaction.
I love learning about how things work, chatting and collaborating! Subscribe to keep in touch or reach out via email. You can find a list of the books I’ve read here. Soli Deo Gloria.
Experience
  • Meta
    Product Design Prototyper
  • Medium
    Interaction Designer
  • Vox Media
    Senior Product Designer
  • Tank Design
    Designer
  • MIT Design Lab
    Design Intern
  • Type Network
    Typographer Intern
  • The Filament Group
    UI Designer/Eng Intern
Writing
  • A List Apart: Live Font Interpolation on the Web (Article)
  • A List Apart: User Interfaces for Variable Fonts (Article)
Speaking
  • The Interaction Space of AR/VR Typography
    12º Encontro De Tipografia, Covilhã, Portugal (Remote)
  • Breaking Boxes: Typography and Augmented Reality
    Dynamic Font Day, Munich, Germany
Patents
  • Facilitating System User Interface (UI) Interactions in an Artificial Reality (XR) Environment · US20240265656A1
  • Controlling Interactions with Virtual Objects · US20230140550A1
Client List
  • MIT Media Lab
  • eBay
  • LEGO
  • Marriott
  • Klim Type Foundry
  • The Verge
  • Polygon
  • Chelsea Music Festival
  • Rowan Sci