Andrew Johnson is a designer that likes creating new things. He’s drawn to the nexus of diverse disciplines and how they can create beautiful experiences that address human challenges in a responsible way.
He is fascinated with ecological challenges inherent in urban planning, game design, creative tools, communities and education – seeking to evolve our interfaces to better adapt to our environments (Robotics / Mixed Reality) and needs (Complex Systems / AI + Human Factors / Perception) over time.
Previously a Design Prototyper at Meta Reality Labs (Input and Interaction), Andrew is currently exploring Embodied Interfaces and Human Robot Interaction.
I love learning about how things work, chatting and collaborating!
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email. You can find a list of the books I’ve read
here. Soli Deo Gloria.