AR/VR Hand Interaction
How might we improve hand input for AR/VR?
Our team led input pathfinding and exploration for AR/VR Hand Interaction. This work developed over a longer time horizon as applied research and contributed fundamental techniques in the product experiences shown here.
There were many shoulders of giants to stand on. All credit to the wonderful ISDK team for ISDK and the First Hand Experience shown below.
@V_Kurbatov’s recording of his ISDK button prototype: